Games are an indispensable learning tool
Students of the Game
It’s difficult to predict exactly how our society will unlock the power of games in the coming decades, but video games have already influenced the fields of science, education, and business. An examination of how these disciplines have profited from gaming concepts could give us a glimpse of our future.
We’ve exploited one of gaming’s most useful applications for centuries. Chess was used in the Middle Ages to teach war strategies to noblemen. In the ‘70s, computer games like Oregon Trail did a better job of getting kids excited about American history than most history professors. Today, hundreds of web portals like Kidsknowit.com offer teachers a reservoir of tools to help educate students. Games are an indispensable learning tool, but we’ve only begun to scratch the surface of their teaching potential.